![]() Those projections for that it is possible will be converted into the corresponding projections in Archicad, in other cases UV mappings are computed from the projections, and these mappings are used in Archicad. There are differences in the texture projection algorithms of Archicad and CINEMA 4D, and CINEMA 4D also offers more projection methods than Archicad. ![]() One should use the default material model for creating materials for conversion. In these cases parameters and parameter categories are used that are not known by the converter, so these settings are ignored, and if there is not any parameter among the material’s settings that could be converted, the whole material conversion is skipped, and no material is assigned to the converted object in Archicad.
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